import {Client, IntentsBitField} from 'discord.js'; import Configuration from "./Services/Configuration"; import Logging from "./Services/Logging"; import DiscordService from "./Services/DiscordEmbed"; // Create a new logger instance and configuration instance const appLogger = Logging.getLogger(); const appConfig: Configuration = new Configuration(); // Log the application start and version const packageJson = require('../package.json'); appLogger.info(`Starting | App: ${packageJson.name} | Version: ${packageJson.version}`); appLogger.info(`----------------------------------------------------`); /** * Check if the configuration is valid and exit the application if it is not */ if(!appConfig.isConfigurationValid()) { appLogger.error("Configuration is not valid. Exiting application."); process.exit(1); } /** * Create a new discord client instance */ const discordClient = new Client({ intents: [IntentsBitField.Flags.Guilds, IntentsBitField.Flags.GuildMessages] }); /** * Start the discord client and log in * After that create a new DiscordService instance to start the server stats feed */ discordClient.login(appConfig.discord.botToken).then(() => { appLogger.info(`Login successful to discord with token`); }); /** * Start the DiscordService and restart it if an error occurred */ function startDiscordService(): void { try { new DiscordService(discordClient); } catch (exception) { appLogger.error(`Restarting the discord service, an error occurred`, exception); startDiscordService(); } } discordClient.on('ready', () => { appLogger.info(`Discord client ready. Logged in as ${discordClient.user?.username}!`); startDiscordService(); });